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I've written software for creating web based HMI systems. An important part of this uses SVG (Scalable Vector Graphics) to do graphical push buttons, pilot lights, text and numeric displays, gauges, etc.
I've recently been experimenting with using Inkscape as a vector graphic editor to do drag and drop editing of graphic screens. I can drag clip-art (e.g. pilot lights) into the drawing, move it around, resize it, and then the HMI system can animate it (change colours, rotate, etc.) using data from the server. Inkscape has also been used to do complex drawings from scratch which can be animated directly (this was something I discovered when helping someone with an application).
It all seems to work quite nicely and I plan to use it as the basis of making building a web based HMI a completely drag-and-drop and menu driven process. The parts that I have left to do are pretty simple and shouldn't take me too long.
What I would like to know though is to what degree people are using only the standard clip-art (push buttons, pilot lights, etc.) which came with your system, versus third party libraries, versus ones you have created yourself?
Also, if you are using stock artwork, then what types do you find yourself using the most, and which are "must have" items?
If you create custom artwork, then how often do you animate the actual drawing versus just using it as a background?
I've recently been experimenting with using Inkscape as a vector graphic editor to do drag and drop editing of graphic screens. I can drag clip-art (e.g. pilot lights) into the drawing, move it around, resize it, and then the HMI system can animate it (change colours, rotate, etc.) using data from the server. Inkscape has also been used to do complex drawings from scratch which can be animated directly (this was something I discovered when helping someone with an application).
It all seems to work quite nicely and I plan to use it as the basis of making building a web based HMI a completely drag-and-drop and menu driven process. The parts that I have left to do are pretty simple and shouldn't take me too long.
What I would like to know though is to what degree people are using only the standard clip-art (push buttons, pilot lights, etc.) which came with your system, versus third party libraries, versus ones you have created yourself?
Also, if you are using stock artwork, then what types do you find yourself using the most, and which are "must have" items?
If you create custom artwork, then how often do you animate the actual drawing versus just using it as a background?